![]() This perfectly sums up how I feel about zealots. This man is an animal - rabid, destructive, and incapable of nuanced understanding. A world view buttressed by dogmatic desperation invariably leads to single-minded fanaticism, and a need to do terrible things in the name of righteousness. I would wait until the game is a little more polished off.Originally posted by SWEDr Brobotnik:"Madness can take many forms, but none so contemptible as man's belief in a mythology of his own making. In my opinion the new characters are not well incorperated. However its almost as much luck based as it is stratagey. When you figure out what parties work the best it becmoes alot easier. This isnt a matter of skill, you will die or you wont based on your luck untill you get a strong arsenal of services, cash, trinkets and characters.Īt this point the game begings basically. You will die a ton of times trying to build a good roster and trying to figure out what teams work best in what locations. The missions you enter are basically "level one" and to start your characters are level zero. ![]() They will be weak, have random skills and possibly be redundant or strategically incompatible. Your part will consist of the first four default characters and the next team will be a totally random selection of the avaliable characters and your survivors. When you first start the game you will have very few options. ![]() Its a game about personalizing play and dieing alot in the process. Its still in need of further develpoment.
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